Gamestart editor is good, but still a closed environment. So I wonder if there's any plan for Editor API?
Is there any plan for Editor API?
Tue, 06/07/2011 - 07:53
#1
Is there any plan for Editor API?
Tue, 06/07/2011 - 08:15
#2
Re: Is there any plan for Editor API?
Thanks and yes absolutely.
The integration will most probably follow that of Maya/MAX with an editor script console first being added and then the possibility to link scripts to UI elements. Then I will gradually implement hooks to tie scripts to specific editor events.
This is not a hard task but it requires a bit of planning.