Console for Squirrel language

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TheExplorer
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Joined: 04/30/2011
Console for Squirrel language

Hello,

I'm new in this game engine, but I noticed an annoying thing: since it uses Squirrel language for scripting, sometimes I wish to test a piece of code without spend time to execute the entire game.
The problem is Squirrel does not exist, for Windows, in binary form, and I need to compile it by myself. So I think, in GameStart, you could create a small console where one can type-in direct commands or scripts, to be execute.
It it not so important to get a direct link with the game, but instead to check some procedures, script syntax (for newbies), etc...
Scripting, generally speaking, is a great system to develop programs since one can quickly check a piece of code (contrary to compiled languages). I think this is a very important tool! Smile

Thank you.

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AndyGFX
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Re: Console for Squirrel language

Exist Wink I found him with Google.

Here is my link: http://files.intelligentdevelopment.sk/sq.rar

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Mr.Admin
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Joined: 03/29/2010
Re: Console for Squirrel language

I agree, this is a must have.

My ideal implemntation would be close to that of Maya, where you can build scripts from the console and register them as functions and buttons in the editor UI.

I am not sure this will be in the first iteration, but the script console is definitively going to happen Smile.

TheExplorer
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Joined: 04/30/2011
Re: Console for Squirrel language

@Mr.Admin +1
@AndyGFX +1

Smile

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