Following my post in feature requests, about an animation editor, this question has arisen: how do I use animation in GameStart? After exporting my object from Maya, with several animations, how can I assign each animation to a key-press? For example, i could assign a walk to the 'W' key, a jump to the 'Space' key, etc. How can I do it? Is there any tutorial about it?
Thanks in advance
Well, I use Maya almost exclusively, at work, so I chose to export from it. I exported as DAE, with one single animation track, and a simple animation.
Thanks for the script, i'm looking at it right now. As soon as I arrive home, I will try it.
I'm really loving GameStart. The engine is powerful, the editor, although still missing some functionality, is looking already pretty good, and the support you give to us, new users, is GREAT.
Thank you, and keep up the excellent work!!!