Future


mr.Admin

Hello, I think you need to let your engine open source, how does a company garagegames. I bought their game engine Torcue 3d, and very pleased at. With open source torcue 3d I can develop it to a different extension and then sell them through their shop - it's very enhances their engine, and hence demand. You certainly can take with you extension developers a percentage of sales. Your engine to be honest I like the silent more than torcue 3d. Think about my proposal, now the competition is huge game engine, and you do not have a count as programmers in Unity for example. Allow the engine licensees extend the capabilities of your engine and you will not lose.

Mr.Admin's picture

Hi,

Your comment is definitively heard. While I am not too keen on the open source thing (open source as in GPL), we are working on a source license at a very affordable price with a community feedback system for people to contribute their modifications back to the core distribution. Unfortunately setting up all these things takes quite a bit of time.

pekar666's picture

Oh no, I did not mean GPL license. I meant your license, with certain restrictions. I meant to provide open source code is only for people who purchase a license for your engine. Sorry, I must not say so. I'm from Russia and my bad English.