Video - Creating and Setting up Lights

This series of videos goes over the basics of lighting a 3d scene.

The 3 main light types are presented and their most common attributes explained. These videos focus on realtime dynamic lighting. In these videos lights are created using the 'Add Light' command keyboard shortcut (default: Ctrl+L).

Point light overview


The following tutorial shows the fundamentals of a point light, and how it is handled by GameStart3D.

Point light overview.

A point light can be compared to a regular light bulb. Only its position matters, from which it casts light and shadow in all the directions.

Linear light overview


The following tutorial shows how a linear light basically works in GameStart3D.

Linear light overview.

A linear light approximates the light of the sun. It has only one direction, all its rays and shadows are considered parallels.

Spot light overview


The following tutorial demonstrates how to quickly setup a spot light in GameStart3D.

Spot light overview.

A spot light is a great tool to emphasize your scene. Use it to focus the attention on a specific area.

These videos were contributed by François Gutherz.