|Coach Speaks||English, Français, Italiano|
|Server||Americas, Europe, Asia|
|Hearthstone||Standard, Wild, Arena, PvE Adventures|
- One hour is usually a pretty short time for a coaching session, but it can be a good way to see if we can work together or target a very specific point you might have trouble with. Most of the time, one hour splits in two parts, where the first half will be mostly theory and the second practice. The theory is here to make sure your problem does not come from a misunderstanding in the basics, or wrong information that you might have and that is leading you in the wrong direction. The practice part is simply playing some games to apply what we just talked about and make sure that you mastered that particular skill for the future.
- 2 hours is the most standard session, and gives us more time to work on the practice part, either doing more games, and allowing us to go through replays and deckbuilding concepts. More than a skill, we would be working on the fundamentals of your deck, giving you all the tools to play it alone and deckbuilding packages to adapt to the different match ups.
- 5 and 10 hours are usually perfect to oversee the whole metagame, and get you to the next level when it comes to analysing your grind to the legend rank.The goal is to give all the tools so you can make educated decisions on deck choices (techs, flexes...) and learn all the most important match ups.We would start with in depth analysis of your deck , why does he or doesn't fit the current metagame and how you could improve it, and switch to another deck that would fit better. In a second part, we'll focus on how to analyse your games to learn from defeat or keep the best out of victories so you can repeat the good and erase the bad. This package can also be used for tournament preparation, helping you to craft your line up and focus on the most important match ups that you are targetting.